01-01-2016, 11:59 PM
[Putting the last post of the scene here so you three can discuss IC/OOC who gets what. Thanks to all of you for joining in this (and being patient for the conclusion). Here is your reward for helping me get WtA started again.
Enjoy.]
There's nothing to cleanse on the box, thankfully. The Theurge takes one look at it and touches it, shakes his head, shrugs. It's got not a trace of the Wyrm on it. Nothing else weird he can see about it, either. Just a box. So back in the car they go, and back to the park, looking for the ghost wolf who showed them the way.
He's still there. Paler than before though, and much of the fog is gone. He's almost gone, too. He wags his tail to see them, 'sniffs' all around them. Wags some more. And they want to know if they can open it, or should. He wants them to: they can feel it. These were his, when he lived. And when he died, other things found them, tried to keep them away. Now they belong to the ones who redeemed them.
The Scourge opens the box. Inside are three items. One is actually rather mundane-looking: a leather satchel, a rectangular cross-body bag that looks about big enough to hold a tablet, maybe a small makeup kit, some keys, a wallet. But its owner tells them the truth: it's a spider's satchel, a magpie spirit bound to it, and it can hold three times what it appears to. Including complex Weaver objects like guns, tablets, cell phones.
There is also a dagger, heavy and ugly, made of cold black iron. Its edge doesn't seem very sharp, but the point is. This one, their ghostly friend explains, is for tracking down stolen items. If they know the name of the thief, they can find the thief as well. The dagger hums with anger of a very specific, bitter sort: vengeance. That spirit lives in it, hungry for retribution.
Finally, there is a gem -- a large phantom quartz, which wouldn't look out of place in the home of a hippy or a witch. There's a spirit of cuckoo in there, and the ghost wolf calls it a 'dream stealer'; he said he got it only a little while before he died, and did not get to use it.
These belong to the three of them, now, he says. Rests his muzzle over their hands, saying thank you. Saying goodbye. And then fading away.

There's nothing to cleanse on the box, thankfully. The Theurge takes one look at it and touches it, shakes his head, shrugs. It's got not a trace of the Wyrm on it. Nothing else weird he can see about it, either. Just a box. So back in the car they go, and back to the park, looking for the ghost wolf who showed them the way.
He's still there. Paler than before though, and much of the fog is gone. He's almost gone, too. He wags his tail to see them, 'sniffs' all around them. Wags some more. And they want to know if they can open it, or should. He wants them to: they can feel it. These were his, when he lived. And when he died, other things found them, tried to keep them away. Now they belong to the ones who redeemed them.
The Scourge opens the box. Inside are three items. One is actually rather mundane-looking: a leather satchel, a rectangular cross-body bag that looks about big enough to hold a tablet, maybe a small makeup kit, some keys, a wallet. But its owner tells them the truth: it's a spider's satchel, a magpie spirit bound to it, and it can hold three times what it appears to. Including complex Weaver objects like guns, tablets, cell phones.
There is also a dagger, heavy and ugly, made of cold black iron. Its edge doesn't seem very sharp, but the point is. This one, their ghostly friend explains, is for tracking down stolen items. If they know the name of the thief, they can find the thief as well. The dagger hums with anger of a very specific, bitter sort: vengeance. That spirit lives in it, hungry for retribution.
Finally, there is a gem -- a large phantom quartz, which wouldn't look out of place in the home of a hippy or a witch. There's a spirit of cuckoo in there, and the ghost wolf calls it a 'dream stealer'; he said he got it only a little while before he died, and did not get to use it.
These belong to the three of them, now, he says. Rests his muzzle over their hands, saying thank you. Saying goodbye. And then fading away.
my whole life is thunder.