10-02-2013, 05:52 PM
"Yeah I still think we should focus on Cold Crescent first." On the tail end of Avery's ever-so-well-spoken words, Erich's considerably more casual dialogue sounds downright crass. "I mean the airport: that's like, really far away. And meanwhile we have a bona fide Diablo dungeon under our own building. Plus I'm thinking maybe there was a reason the Sept was put here instead of at the airport. I mean it's a lock, right? If you only had one lock for two cages, you'd put it on the one with the more dangerous beast, right?
"Also, architect dude: I'm not sure how I feel about just tracking some random guy down and executing him. We're not monsters. Well okay, I guess we are, but you know what I mean. We don't have to be monster-monsters. I guess what I'm saying is: if you guys wanna go digging around on info, I think that's awesome. But if we're gonna act on something -- and I think we should start acting even if we don't have all the info yet -- we should act on Cold Crescent first.
"But yeah," wrapping it up now, "maybe we should ask the Warder one last time. See if he'll open up. I think you guys," he nods at Javed and Avery, "should talk to him. Maybe with Eva. 'Cause you guys seem the most ... um, grown up."
"Also, architect dude: I'm not sure how I feel about just tracking some random guy down and executing him. We're not monsters. Well okay, I guess we are, but you know what I mean. We don't have to be monster-monsters. I guess what I'm saying is: if you guys wanna go digging around on info, I think that's awesome. But if we're gonna act on something -- and I think we should start acting even if we don't have all the info yet -- we should act on Cold Crescent first.
"But yeah," wrapping it up now, "maybe we should ask the Warder one last time. See if he'll open up. I think you guys," he nods at Javed and Avery, "should talk to him. Maybe with Eva. 'Cause you guys seem the most ... um, grown up."
BECAUSE OF LIGHT AND DUTY AND REASONS.