04-19-2014, 03:24 PM
So I have reservations, but I still think that is awesome.
1. While you and I have always been on a page, Mage is one of the most interpretive games in the history of the ever. What constitutes as ready for a Seeking or proper conditions for passing a Seeking is likely gonna be a little weird between people sometimes.
**XP might not be the ideal way to decide when you can have a Seeking, but it does mean that no one feels their character is being denied Seekings and other people are getting them if you use it as a pretty general guideline. Your player base at present is fantastic, but you and I have been places, and this game is open to all comers. I don't see that being a thing at present, but if we get the wrong new people it might be. -- That said, administrative concerns like that are dumb reasons to not be awesome. But still, I mention.
**Hard Seekings are cool and all, but Seekings are going to be easier for some people than others based on who runs them and how they are approached and what you thing an appropriate challenge setting is.
**Failure makes people sad, and if hard Seekings are hard and you're having player meltdowns because they (as players) aren't picking up on what themes are going on and failing Seekings repeatedly, you might start to get issues.
That said I just failed a Seeking and it was one of the most successful scenes I have had with Kalen in pretty much every capacity but getting more Arete. I'm actually way more onboard for this for having done that, I think. I think it will give people some exposure to Avatars other than only the handful of times they get Arete if they have to go more than once on occasion. Plus it will let STs spring Seekings at opportune moments regardless of XP concerns for a number of characters (although past a point only Sam, alas). So that if we have any of the likely triggering events, we can pounce them!!!
Anyway. I'm voicing concerns but voting yes!!! *stops babbling and goes to vote*
1. While you and I have always been on a page, Mage is one of the most interpretive games in the history of the ever. What constitutes as ready for a Seeking or proper conditions for passing a Seeking is likely gonna be a little weird between people sometimes.
**XP might not be the ideal way to decide when you can have a Seeking, but it does mean that no one feels their character is being denied Seekings and other people are getting them if you use it as a pretty general guideline. Your player base at present is fantastic, but you and I have been places, and this game is open to all comers. I don't see that being a thing at present, but if we get the wrong new people it might be. -- That said, administrative concerns like that are dumb reasons to not be awesome. But still, I mention.
**Hard Seekings are cool and all, but Seekings are going to be easier for some people than others based on who runs them and how they are approached and what you thing an appropriate challenge setting is.
**Failure makes people sad, and if hard Seekings are hard and you're having player meltdowns because they (as players) aren't picking up on what themes are going on and failing Seekings repeatedly, you might start to get issues.
That said I just failed a Seeking and it was one of the most successful scenes I have had with Kalen in pretty much every capacity but getting more Arete. I'm actually way more onboard for this for having done that, I think. I think it will give people some exposure to Avatars other than only the handful of times they get Arete if they have to go more than once on occasion. Plus it will let STs spring Seekings at opportune moments regardless of XP concerns for a number of characters (although past a point only Sam, alas). So that if we have any of the likely triggering events, we can pounce them!!!
Anyway. I'm voicing concerns but voting yes!!! *stops babbling and goes to vote*