12-14-2014, 05:32 PM
Why not keep the rules as they are then? Have them static so the system stays the same and the rules become just a part of how things work here? That way, the ST that takes over can easily just start running stories from the word go. Lets face it, we've all been parts of TT games, I know that in my old group in the 90's and early 2000's we would once a week run a game and as each story ended a new ST would jump into the hot seat, but the characters would remain the same and the rules were just the rules. It made for fresh ideas, it also prevented the ST from beginning to feel the effects of the burn.
It's difficult some times when RL suddenly kicks you in the bum and you have to spend time away from the game to deal with family, friends, or even jobs or education. The fact the ST can jump in a year later if they want also means they can when they feel like it put their name down to pick up the mantle and work from their notes a year ago, resuming the storyline with a fresh head. A year is a long time in reality, but in the game, it's kind of tipsy when you can time jump back to a scene that needed to happen as I've taken part in two things like that in the Mage game alone.
Pocket games can work. On the D&D site I'm a part of we have player DMs, they don't have sheet access but they run things then submit the points and gold rewards or new items that they've found to admins to have the sheets updated. That said, pocket games are more for cross genre sites aren't they? Unless you can have a continuation from a side ST run thing? Actions have consequences in the online world just like RL.
I wouldn't say giving admins notice is like firing someone, we are all volunteers, it just means you have three weeks to tie up loose ends, now that can be done in forums if need be can't it? I know there are other things, but what if the outgoing ST passed the notes onto the incoming ST? That way it can make things smoother and plots could be passed on for an elaboration? It keeps things fresh. Or just have the situation kind of go dormant for a while, then perhaps pick it up later?
As for Character Interactions; Do the STs could get background information? Can we post character goals or dreams to the ST? A set of notes or something? Not just finding Alyssa's old man, but other goals or dreams or past enemies even! Actions have consequences, we could use them, it could be a great way to get a series of one shots or shorts? STs some times find great fun from having players contact them out of the blue and go "Hey, I would like my character to...." some times that's the spark in the imagination that the next plot comes from?
I guess I'm saying, this is our site, we are part of it, we make it what we are and characters really blossom over time. It's the experiences they get that change them into something else. I love watching PCs twist and shift as they meta morph into something else, sometimes at the surprise of the Player.
I think that's how we keep it fresh, more open social scenes, keeping the rooms as they are because that means there is more range and scope for scenes. Sure, we all do the coffee thing in mage. Or bar thing, but there's Christmas coming up too. It's going to snow soon as well and that opens things up for other possibilities.
It's difficult some times when RL suddenly kicks you in the bum and you have to spend time away from the game to deal with family, friends, or even jobs or education. The fact the ST can jump in a year later if they want also means they can when they feel like it put their name down to pick up the mantle and work from their notes a year ago, resuming the storyline with a fresh head. A year is a long time in reality, but in the game, it's kind of tipsy when you can time jump back to a scene that needed to happen as I've taken part in two things like that in the Mage game alone.
Pocket games can work. On the D&D site I'm a part of we have player DMs, they don't have sheet access but they run things then submit the points and gold rewards or new items that they've found to admins to have the sheets updated. That said, pocket games are more for cross genre sites aren't they? Unless you can have a continuation from a side ST run thing? Actions have consequences in the online world just like RL.
I wouldn't say giving admins notice is like firing someone, we are all volunteers, it just means you have three weeks to tie up loose ends, now that can be done in forums if need be can't it? I know there are other things, but what if the outgoing ST passed the notes onto the incoming ST? That way it can make things smoother and plots could be passed on for an elaboration? It keeps things fresh. Or just have the situation kind of go dormant for a while, then perhaps pick it up later?
As for Character Interactions; Do the STs could get background information? Can we post character goals or dreams to the ST? A set of notes or something? Not just finding Alyssa's old man, but other goals or dreams or past enemies even! Actions have consequences, we could use them, it could be a great way to get a series of one shots or shorts? STs some times find great fun from having players contact them out of the blue and go "Hey, I would like my character to...." some times that's the spark in the imagination that the next plot comes from?
I guess I'm saying, this is our site, we are part of it, we make it what we are and characters really blossom over time. It's the experiences they get that change them into something else. I love watching PCs twist and shift as they meta morph into something else, sometimes at the surprise of the Player.
I think that's how we keep it fresh, more open social scenes, keeping the rooms as they are because that means there is more range and scope for scenes. Sure, we all do the coffee thing in mage. Or bar thing, but there's Christmas coming up too. It's going to snow soon as well and that opens things up for other possibilities.
"It's in the blood,
It's in the blood.
I met my love before I was born.
He wanted love,
I taste of blood.
He bit my lip, and drank my warmth,
From years before, from years before." ~ AFI - Love like winter.
It's in the blood.
I met my love before I was born.
He wanted love,
I taste of blood.
He bit my lip, and drank my warmth,
From years before, from years before." ~ AFI - Love like winter.