I like Kai's room list! TBH I'm not really in favor of crunching systems into one room either. The system rooms are actually some of the most flavorful ones we have. I just kinda balk at having 6(!) rooms for systems -- but yeah, if we do away with some of the others I can stomach 12 rooms total.
And last: I'd suggest having a Rockies room. Cuz Colorado. And Denver. And mountains. And also, on a serious note: it might be nice to have a truly, genuinely wilderness-based room amidst all the urban/semiurban rooms.
Edit: just saw Sam's post. And yeah, I get what you're saying -- I personally love huge scenes, but they're not for everyone. That said, I think Kai's list is a nice balance between having way too many rooms and having too-few, too-generic rooms. I also think 12 is probably sufficient for people to not feel too crowded; certainly, it's more than the 6 IC rooms + 3 system rooms I had proposed.
And last: I'd suggest having a Rockies room. Cuz Colorado. And Denver. And mountains. And also, on a serious note: it might be nice to have a truly, genuinely wilderness-based room amidst all the urban/semiurban rooms.
Edit: just saw Sam's post. And yeah, I get what you're saying -- I personally love huge scenes, but they're not for everyone. That said, I think Kai's list is a nice balance between having way too many rooms and having too-few, too-generic rooms. I also think 12 is probably sufficient for people to not feel too crowded; certainly, it's more than the 6 IC rooms + 3 system rooms I had proposed.
BECAUSE OF LIGHT AND DUTY AND REASONS.