12-18-2014, 12:02 AM
I'd rather not eliminate or smoosh things. I like having a broad choice of rooms. As someone with little to no interest in Denver IRL (coastal snob, sorry), seeing the room names which are already there w/ the attendant little descriptions (like 'this includes Aurora, Parker, blah blah') helps force me to wikipedia different neighborhoods etc. of Denver and try to figure out its actual flavor or an interesting hook.
There are an awful lot of system specific rooms, none of which (except for possibly the Chantry, possibly) get a lot of use. I like having them in the chat-room who's online list as options because it grounds me in the supernatural Denver(s) we've created and, let's be honest, they're all kind of cool. Thus: I would keep them all too.
The thing that makes scenes accessible is a sense of being welcomed into them by the players involved. That has nothing to do with the number of rooms there are to choose from and all to do with open tags or communication OOC via the OOC room or AIM or whatever, so however peripheral the issue or whatever, I also think it's kind of a non-issue.
But if rooms were going to eventually be sacrificed I would vote for the DD and the Foothills, Resort Areas, and Northern Colorado rooms, with the latter three being smooshed into one maybe. Aren't all of those rooms basically "the rest of Colorado, not Denver"? Isn't that more the purview of temporary rooms? But then it might be nice to have their descriptions somewhere for those who aren't up on Colorado geography or culture. I've never really understood the appeal of the DD. If somebody wants to roll dice separate from their scene transcript or doesn't want to roll in the ooc for whatever reason they can make a temporary dicing den, y'know? I can also see a case for smooshing the 16th Street Mall room into the Downtown room (as long as like... it was added to the description?), but I say that because of all the rooms I think it is the one I am inspired to use the least, so my "eh, whatever, smoosh it away!" is totally biased.
For the record, I'm not 'OMGGGG' about the recent 'shakeup.' I'm more in the headspace of 'Oh! Well, a lot of that really sucked/sucks'
But my opinion on room eliminating would be the same anyway for above reasons. To simplify:
1. I like seeing a lot of choices.
2. The choices I see help me choose the mood of the scene I wanna play and also gives me inspiration to look into Denver and figure out more cool things. So it all adds flavor, on this end. That's why keep them. Heck: I would really like it if more iconic-type locations were mentioned in the room descriptions, just to help with the Wikipedia-ing for all the non-Denverites (what is this Shotgun Willies thing? It sounds WoD as heck).
3. When the chat's busy, it feels pretty full. When it's not busy, it feels empty. C'est la vie.
(grins) I know like a thousand posts were posted while I was posting this but I wanna post too so there.
There are an awful lot of system specific rooms, none of which (except for possibly the Chantry, possibly) get a lot of use. I like having them in the chat-room who's online list as options because it grounds me in the supernatural Denver(s) we've created and, let's be honest, they're all kind of cool. Thus: I would keep them all too.
The thing that makes scenes accessible is a sense of being welcomed into them by the players involved. That has nothing to do with the number of rooms there are to choose from and all to do with open tags or communication OOC via the OOC room or AIM or whatever, so however peripheral the issue or whatever, I also think it's kind of a non-issue.
But if rooms were going to eventually be sacrificed I would vote for the DD and the Foothills, Resort Areas, and Northern Colorado rooms, with the latter three being smooshed into one maybe. Aren't all of those rooms basically "the rest of Colorado, not Denver"? Isn't that more the purview of temporary rooms? But then it might be nice to have their descriptions somewhere for those who aren't up on Colorado geography or culture. I've never really understood the appeal of the DD. If somebody wants to roll dice separate from their scene transcript or doesn't want to roll in the ooc for whatever reason they can make a temporary dicing den, y'know? I can also see a case for smooshing the 16th Street Mall room into the Downtown room (as long as like... it was added to the description?), but I say that because of all the rooms I think it is the one I am inspired to use the least, so my "eh, whatever, smoosh it away!" is totally biased.
For the record, I'm not 'OMGGGG' about the recent 'shakeup.' I'm more in the headspace of 'Oh! Well, a lot of that really sucked/sucks'
But my opinion on room eliminating would be the same anyway for above reasons. To simplify:
1. I like seeing a lot of choices.
2. The choices I see help me choose the mood of the scene I wanna play and also gives me inspiration to look into Denver and figure out more cool things. So it all adds flavor, on this end. That's why keep them. Heck: I would really like it if more iconic-type locations were mentioned in the room descriptions, just to help with the Wikipedia-ing for all the non-Denverites (what is this Shotgun Willies thing? It sounds WoD as heck).
3. When the chat's busy, it feels pretty full. When it's not busy, it feels empty. C'est la vie.
(grins) I know like a thousand posts were posted while I was posting this but I wanna post too so there.