12-30-2014, 07:11 PM
To begin, I should say that I'm already not being super active on the site (sorry everyone, you know how life is).
In my heart of hearts I'd like to see a continued story for the vampire game-- certainly not the exact same storyline as before, as Joey's brainspace isn't around for that anymore, but some kind of story to keep things interesting. I personally find that without an overarching story in a system, especially one as small and pinpointed as Vampire, the play becomes stale and character development stalls out and then the system actually does wither.
I can't volunteer to be the storyteller myself. I don't have the time, energy, or know-how. I would TOTALLY keep playing Molly if somebody else stepped up to the plate, though! I've worked hard on that little mortal and gotten her to an interesting point in development.
If we can't get to a point where we have somebody wearing the ST-pants and running an overarching story, though, it would be good to at least have the players be allowed freedom in creating their own stories. Big ones, important and cool and meaningful ones, not just measly little one-shot fodder stories here and there. At least that way we, the players, could keep perpetuating stories for one another.
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In my heart of hearts I'd like to see a continued story for the vampire game-- certainly not the exact same storyline as before, as Joey's brainspace isn't around for that anymore, but some kind of story to keep things interesting. I personally find that without an overarching story in a system, especially one as small and pinpointed as Vampire, the play becomes stale and character development stalls out and then the system actually does wither.
I can't volunteer to be the storyteller myself. I don't have the time, energy, or know-how. I would TOTALLY keep playing Molly if somebody else stepped up to the plate, though! I've worked hard on that little mortal and gotten her to an interesting point in development.
If we can't get to a point where we have somebody wearing the ST-pants and running an overarching story, though, it would be good to at least have the players be allowed freedom in creating their own stories. Big ones, important and cool and meaningful ones, not just measly little one-shot fodder stories here and there. At least that way we, the players, could keep perpetuating stories for one another.
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