10-06-2015, 08:44 PM
Hey everyone (hi Mecklar!). Like I said, this is an ongoing discussion. I've been thinking about settings. Not settings I loved or settings I hated, but what about the settings I loved and hated. It's another area where I see plenty of things I don't like, but have done myself. (This is a learning experience.)
I think that a role-playing setting for regular use should be like good design: 99% invisible. It's important, but when it's done right, you don't think about it that much. It facilitates a purpose, rather than getting in the way, waving itself in your face.
The reason I'm thinking about this now is that I believe we have a good opportunity to adjust the setting and make it more useful to us, and I think some adjustments do need to be made. But again, all the brainstorming I can do on my own isn't helpful if I start from assumptions.
So, thinking specifically about settings, what do you guys think makes a setting easier to play in? What frustrates or grinds in the gears of role-play? Don't think necessarily about what makes sense IC or what characters you play might think, just... come at it solely from the perspective of "did this make it easier or harder for me to play?"
I'd also be interested in preferences. Do you tend to like urban games or rural games more? Have you had more fun in big septs or little ones? What do you think about lots of NPCs versus very few NPCs?
And if I haven't said it yet: thanks for all the input on this thread. Even if you aren't currently playing or interested in playing WtA, I am curious to hear what people think and what their experiences have been. Please continue sharing; it's appreciated.
I think that a role-playing setting for regular use should be like good design: 99% invisible. It's important, but when it's done right, you don't think about it that much. It facilitates a purpose, rather than getting in the way, waving itself in your face.
The reason I'm thinking about this now is that I believe we have a good opportunity to adjust the setting and make it more useful to us, and I think some adjustments do need to be made. But again, all the brainstorming I can do on my own isn't helpful if I start from assumptions.
So, thinking specifically about settings, what do you guys think makes a setting easier to play in? What frustrates or grinds in the gears of role-play? Don't think necessarily about what makes sense IC or what characters you play might think, just... come at it solely from the perspective of "did this make it easier or harder for me to play?"
I'd also be interested in preferences. Do you tend to like urban games or rural games more? Have you had more fun in big septs or little ones? What do you think about lots of NPCs versus very few NPCs?
And if I haven't said it yet: thanks for all the input on this thread. Even if you aren't currently playing or interested in playing WtA, I am curious to hear what people think and what their experiences have been. Please continue sharing; it's appreciated.
my whole life is thunder.