10-07-2015, 01:23 PM
Setting-wise:
- Definitely prefer urban. There's only so much treehugging you can do.
- Definitely prefer smaller Sept... or rather, a more "background" Sept. I hate feeling like my char is a tiny cog in a huge machine with 10,000 higher-ranked chars piled over him.
- In line with that: few NPCs.
Overall, I like settings where the PCs feel more central. I think an analogy that pops into mind for me would be the Harry Potter movies. I know I'm about to commit blasphemy here, but I generally felt quite 'meh' about the series. The one exception was HP7-1, which I loved to death -- and I think in retrospect it was mainly because that was the ONE movie where the main chars were on their own. They were no longer bound by the confines of Hogwarts and its rules; they had neither its restrictions nor its protection. Thus all of a sudden the danger felt more imminent and present, and it felt like they were more responsible for their own fate. This all combined to make the storyline feel deeper, richer, and more significant.
That's kinda how it is for WtA, I think. I'm in favor of a setting where our chars are essentially thrown into the concrete jungle with as little support and structure as possible. For example (and this is only an example), it might be interesting to do away with any sort of Sept at all in the city, push the rural Caern into the background, and just let a bunch of characters run loose. I think it'd allow for more freedom and, by corollary, more danger. I think it'd also lead eventually to feeling like we have more of a stake in whatever structure we might establish for ourselves.
- Definitely prefer urban. There's only so much treehugging you can do.
- Definitely prefer smaller Sept... or rather, a more "background" Sept. I hate feeling like my char is a tiny cog in a huge machine with 10,000 higher-ranked chars piled over him.
- In line with that: few NPCs.
Overall, I like settings where the PCs feel more central. I think an analogy that pops into mind for me would be the Harry Potter movies. I know I'm about to commit blasphemy here, but I generally felt quite 'meh' about the series. The one exception was HP7-1, which I loved to death -- and I think in retrospect it was mainly because that was the ONE movie where the main chars were on their own. They were no longer bound by the confines of Hogwarts and its rules; they had neither its restrictions nor its protection. Thus all of a sudden the danger felt more imminent and present, and it felt like they were more responsible for their own fate. This all combined to make the storyline feel deeper, richer, and more significant.
That's kinda how it is for WtA, I think. I'm in favor of a setting where our chars are essentially thrown into the concrete jungle with as little support and structure as possible. For example (and this is only an example), it might be interesting to do away with any sort of Sept at all in the city, push the rural Caern into the background, and just let a bunch of characters run loose. I think it'd allow for more freedom and, by corollary, more danger. I think it'd also lead eventually to feeling like we have more of a stake in whatever structure we might establish for ourselves.
BECAUSE OF LIGHT AND DUTY AND REASONS.