06-15-2013, 01:14 AM
Holy shit you guys. We did it. We finished this thing. And nobody died! I call that a highly successful introduction to the Denver Mage game.
There were a lot of things that I wanted to accomplish with this SL, above and beyond the simple joy of running an awesome story. I wanted to establish some back-story for the city in a way that was interactive for the characters. I wanted to introduce the chantry and then leave it in the hands of the PCs with as little NPC intervention as possible. I wanted to sow the first few seeds of what will ultimately become another plotline involving the technocrats.
But of course, mostly? I wanted to start this system off with a bang. And I hope that I was able to achieve that.
I guess I also wanted to start the game off on a note of redemption. There were many other possible endings for this SL, but this was the one that I was secretly rooting for. So I'm glad things turned out the way they did.
I can honestly say that this was the best experience I have ever had with Storytelling, and that says a lot about the group of incredible people we having playing here. Thank you all so much for giving me the chance to tell this story, and for helping to build it into something better and more interesting than even I'd imagined. You're all fantastic writers, and I very much look forward to seeing where the system will go from here.
There were a lot of things that I wanted to accomplish with this SL, above and beyond the simple joy of running an awesome story. I wanted to establish some back-story for the city in a way that was interactive for the characters. I wanted to introduce the chantry and then leave it in the hands of the PCs with as little NPC intervention as possible. I wanted to sow the first few seeds of what will ultimately become another plotline involving the technocrats.
But of course, mostly? I wanted to start this system off with a bang. And I hope that I was able to achieve that.
I guess I also wanted to start the game off on a note of redemption. There were many other possible endings for this SL, but this was the one that I was secretly rooting for. So I'm glad things turned out the way they did.
I can honestly say that this was the best experience I have ever had with Storytelling, and that says a lot about the group of incredible people we having playing here. Thank you all so much for giving me the chance to tell this story, and for helping to build it into something better and more interesting than even I'd imagined. You're all fantastic writers, and I very much look forward to seeing where the system will go from here.