06-24-2013, 11:31 AM
Sid is usually okay at welcome wagon stuff. Her paranoia means she notices most new mages from a mile away and will usually drift closer to sniff them out. She does alright solo, but does better around her buddies. Her shyness can make it difficult for her to stay in scenes sometimes, but I try really hard to keep that difficulty on me and not my fellow players. If she runs away from your character, that doesn't mean I don't want to play with you! (In fact, I'm evil, and am just as likely to throw her at someone she had a bad reaction to as someone she was okay with.) It does mean it might be harder to do a follow-up scene, but again, I try really hard to keep that difficulty to my side of the street.
I will also note that chantry info isn't part of Sid's particular welcome packet, which just means she's not likely to bring it up. She's a good person to make contact with because she easily and willingly shares information with the other mages that she already knows.
I will also note that chantry info isn't part of Sid's particular welcome packet, which just means she's not likely to bring it up. She's a good person to make contact with because she easily and willingly shares information with the other mages that she already knows.